Please note that parts of this article refers to older Presto-based versions of the Vewd products Vewd Core 3.x). These versions are still live in a lot of devices that are active in all markets, but most devices shipped since 2015 are based on the newer Blink-based Vewd product.

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Spatial navigation and functional buttons

The Vewd App Store is designed to use the standard four-way directional keys on a remote control for spatial navigation. Authors should test that their applications work correctly using the default spatial navigation built into the Vewd App Store browser.

Vewd’s spatial navigation works in a similar way to traditional TAB based keyboard access in most browsers, allowing users to move between focusable elements (links, form controls, image map areas). In addition, spatial navigation also employs heuristics that make arbitrary elements with attached click and mouseover JavaScript events focusable as well. Lastly, as the name implies, spatial navigation in Vewd allows the user to move between those elements based on their spatial relationship on screen, rather than in source order (as with TAB navigation).

In most cases, authors can simply rely on Vewd's spatial navigation to handle their application’s controls. There are simple mechanisms to further tweak spatial navigation for TV browsing using CSS3.

For maximum control, authors may also choose to handle the navigation of their application themselves by intercepting key presses from the remote control. This makes it possible to not only react to the basic directional buttons (UP, RIGHT, DOWN, LEFT), but to further bind functionality to the various shortcut and functional keys (such as BACK, INFO, OPTIONS or the RED button). As the exact key codes for remote control keys vary between different devices, the Vewd App Store browser provides built-in global constants mapped to the hardware-specific codes used by the current device.

List of available functional buttons

Hardware keyKey code constantAvailability in devices
VK_UPAlways present in remote controllers*
VK_RIGHTAlways present in remote controllers*
VK_DOWNAlways present in remote controllers*
VK_LEFTAlways present in remote controllers*
Confirm/Select/OKVK_ENTERAlways present in remote controllers*
ExitN/AUsually present in remote controllers
Back/ReturnVK_BACK_SPACEAlways present in remote controllers
BLUEVK_BLUEUsually present in remote controllers
REDVK_REDUsually present in remote controllers
GREENVK_GREENUsually present in remote controllers
YELLOWVK_YELLOWUsually present in remote controllers
MenuVK_MENUNot available in some remote controllers
0VK_0Not available in some remote controllers
1VK_1Not available in some remote controllers
2VK_2Not available in some remote controllers
3VK_3Not available in some remote controllers
4VK_4Not available in some remote controllers
5VK_5Not available in some remote controllers
6VK_6Not available in some remote controllers
7VK_7Not available in some remote controllers
8VK_8Not available in some remote controllers
9VK_9Not available in some remote controllers
PLAYVK_PLAYNot available in some remote controllers
PAUSEVK_PAUSENot available in some remote controllers
STOPVK_STOPNot available in some remote controllers
NEXTVK_TRACK_NEXTNot available in some remote controllers
PREVVK_TRACK_PREVNot available in some remote controllers
FF (Fast-Forward)VK_FAST_FWDNot available in some remote controllers
REWINDVK_REWINDNot available in some remote controllers
SUBTITLEVK_SUBTITLENot available in some remote controllers
INFORMATIONVK_INFONot available in some remote controllers

Note: CONFIRM, EXIT and directional buttons are mandatory for device manufacturers to implement, so they are always available for the end user via the remote control of any device that the Vewd App Store is integrated with. The EXIT key is handled by the Vewd App Store browser itself, to ensure that each application can be closed. For this reason VK_EXIT will not be sent to the application. Not all keys from the table above are always present in various remote controllers (see Availability column). It is important to take this into account when designing an app. For example, it should be possible to play and pause video, even if the PLAY or PAUSE buttons are not available.

Handling keydown events

Previously, authors were encouraged to handle keypress events. However, starting with the Vewd Core 3.4, the Vewd App Store is aligned with the DOM Level 3 Events model.

The most notable change here is that the keypress event is now only fired for keys which produce a character value. From the list of functional buttons above, this means that only the number keys 0-9 and the ENTER (Confirm/Select/Ok) buttons can be detected via keypress.

Additionally, this specification deprecates the keypress event, meaning that future versions of the specification — and, as a result, future versions of conformant browsers — should not fire this event anymore. For compatibility with existing content, it is unlikely that browsers will drop legacy support for this event, but we would still recommend using keydown instead of keypress going forward.

The simplest, but least elegant, way to add key events is to directly add an onkeydown attribute to an element. When that element has focus, the key event code will be fired. Note, though, that this old-school method requires extra work to determine the event (and the related properties, like keyCode) that caused the handler to be called, and doesn’t necessarily work cross-platform.

<ELEMENT onkeydown="handler()">

function handler( ) {
	// extra hoop to jump through to get event
	if (!event) { event=window.event; }
	…
}


A much cleaner and flexible way would be to do this directly via JavaScript, either by attaching the handler function directly to the onkeydown property of the element or using addEventListener. This automatically passes on the event object associated with the call, avoiding any ugly window.event hacks:

object.onkeydown = handler;
object.addEventListener('keydown', handler, useCapture);


In the handler function, you can then compare the event.keyCode to the set of global constants for functional keys provided in the Vewd App Store.

function handler(event){
	…
	if (VK_RED == event.keyCode){
		/* VK_RED was pressed … do something useful */
	}
	…
}


Although the DOM Level 3 Events model normatively uses event.key and event.char, it still retains information on legacy key attributes such as event.keyCode. For compatibility with existing content, it is likely that event.keyCode will continue to be available for the time being. As the new event properties are not backwards-compatible, we recommend still using the current event.keyCode property.

Depending on the application, it is advisable not to include a large number of separate event handlers to various elements in the page, but to instead take advantage of event capture / bubbling and use an event delegation mechanism, hooking the keydown handler on a top-level element (for instance, the body) or object (window or similar):

window.addEventListener('keydown', handler, useCapture);


In your handler function, you may need to determine the element where the event originated. A reference to this can be easily obtained from the event.target:

function handler(event){
	…
	var target = event.target;
	…
}

Repeating key events

What happens when a user keeps a functional button on their remote control pressed is dependant on their specific device. Some devices will only send a single keydown event until the button is released. Others may send a series of keydown (and keypress, if it’s a key that produces a character value) and keyup events (as if the button was manually being pressed and released multiple times). Lastly, platforms that do support proper key repeats will send a continuous stream of keydown (and keypress, if it’s a key that produces a character value) events, and only fire keyup once the user releases the button.

In general, since it cannot be guaranteed that a device has full key repeat support, we’d recommend not making an application reliant on this behaviour.

If your applications does need to handle repeating / long-press button events, the switch to the DOM Level 3 Events model in the Vewd Core 3.4 may require some additional work in order to ensure backwards- and forwards-compatibility.

Previously, repeating keys (on supporting platforms) used to fire:

New versions of the Vewd App Store, in accordance with the DOM Level 3 Events model, will instead fire:

If for previous versions of the TV Store your code listened to repeating keypress events, the best way to remain compatible is to register your handlers for both keydown and keypress. To avoid having functionality being triggered twice (for the first button press in the old SDK, and for repeating character value keys in the new SDK), you can take advantage of the event.repeat property introduced in DOM Level 3 Events to filter out unwanted duplicate events:

// example using event delegation
window.addEventListener('keydown', handler, useCapture);
window.addEventListener('keypress', handler, useCapture);

function handler(event){
	if ((event.type=='keydown' && !('repeat' in event)) ||
		(event.type=='keypress' && ('repeat' in event))) return;
	…
}


Alternatively, if you’re binding event handlers via JavaScript already, you can use the new window.KeyboardEvent interface as an indicator for DOM 3 support, and only bind your event handler to either keydown or keypress.

// example using event delegation
if (window.KeyboardEvent){
	window.addEventListener('keydown', handler, useCapture);
} else {
	window.addEventListener('keypress', handler, useCapture);
}

function handler(event){
	// no need to de-dupe events
	…
}

Requirements for the Back/Return button

Most remote controllers have a Back or Return button. In the Vewd TV Emulator, this is equivalent to pressing the BACKSPACE key. The Vewd App Store requires that the Back/Return button works consistently in each application as follows:

In other words, if the user presses Back/Return repeatedly, they will eventually exit the application and return to the TV Store menu.

If your application consists of regular pages loaded one after another, the Back/Return button should work without any extra effort — the correct behaviour is handled automatically by Vewd. If your application is using AJAX, overlays or history modifications, however, then Back/Return must be handled by your application. Here are examples of how such behaviour can be coded:

// To close overlays with Back/Return
function handler(event) {
	// assuming there’s a global boolean overlay_opened
	if (overlay_opened && event.keyCode == VK_BACK_SPACE) {
		event.preventDefault();
		overlay_opened = false;
		closeOverlay();
	}
}
// To close the application with Back/Return
function handler(event) {
	// assuming there’s a global boolean main_page
	if (main_page && event.keyCode == VK_BACK_SPACE) {
		event.preventDefault();
		main_page = false;
		window.close();
	}
}


Currently, the Vewd App Store has implemented some additional hardcoded behavior which automatically closes an application if the user presses Back/Return and the browser history is empty, without the possibility to preventDefault() the event. The idea is to avoid faulty applications from inadvertently trapping users.

To circumvent this behavior, a slightly hacky workaround is to user the HTML5 history management API to inject entries into the browser history.

window.history.pushState({}, document.title, '#dummy_url');


After this, the preceding code snippets to manually handle the Back/Return key using preventDefault() will work as expected.

Preventing default spatial navigation

When handling key events directly, you will probably want to stop the Vewd App Store browser from carrying out its normal spatial navigation and element activation behaviours. This can simply be suppressed in the handler function:

function handler(event){
	…
	event.preventDefault();
	…
}

Determining support for a specific functional key

Authors can check if a specific functional key has been defined on the current device using a simple JavaScript check. If a button is supported, the constant will contain the device-specific key code of the button; otherwise, the constant will return a null value. For example, to test for the VK_RED key:

if (VK_RED !== null) {
	/* VK_RED is supported */
	…
}


Although all devices running the Vewd App Store should have all the global constants listed above defined (though their value may be null, if the device’s default remote control doesn’t have a particular button), it is still advisable to also check for the existence of the constant before using it, to avoid any Unhandled Error: Undefined variable JavaScript errors.

if (('VK_RED' in window)&&(VK_RED !== null)) {
	/* VK_RED is supported */
	…
}


This precaution should also be taken when checking event.keyCode values against those constants:

function handler(event){
	…
	if (('VK_RED' in window)&&(VK_RED == event.keyCode)){
		/* VK_RED was pressed … do something useful */
	}
	…
}


The list of VK_* global constants is currently set in a user.js file, which OEMs include as part of their Vewd App Store installation at integration time. Device manufacturers will include the buttons and their respective key codes based on the default remote controls that ship with their devices. With this approach, however, any third-party or alternative remote controls may not match the standard remote’s set of functional buttons — the constants may be defined and present, but the actual remote doesn’t have those physical keys. For this reason, it’s still advisable to use caution and to make applications work with the minimal set of Always available keys.